A world born from calamity. Long ago, a war raged among the divines, fought to control the world itself. The world, embodied in a primal goddess, fought back and lost.
Tone is dark and gritty. Magic is divine and pagan in nature rather than innate or scientific, present and demanding rather than distant or quiet.
This world is being built live, session by session, by chat-driven collaborative worldbuilding on Wednesday streams. Every name, region, and secret has been chosen collectively. Nothing established gets undone, the world has memory.
Current working name: Vornyx (chat-named during session 1, not fully settled — currently exploring a replacement name rooted in old/dead-language words for "broken," with harsh consonant clusters, to reflect the world's true hidden nature).
Open threads
- World name may change from Vornyx to something rooted in an old word for "broken" (current direction: Old Norse roots brot/brjóta or krasa — candidates include Brotengard, Vrotash, Brakrothen)
- The original/true name of the world (pre-war) has not been decided — this will be a name the protagonist discovers in the planned short story, not a renaming of the map